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Hey everyone, just wanted to toss you a little update about my first ever Twitch stream! Basically the same concept as my solo streams on Youtube only out to the world of the Twitch.tv gamers. So much of my work is inspired by game and movie concept art that I hope a few newcomers find something interesting and learn some things about my work and traditional media. If you're around this Saturday why not plan to watch...
www.twitch.tv/cinderblockstudi…
www.facebook.com/events/606194…
www.twitch.tv/cinderblockstudi…
www.facebook.com/events/606194…
Bare Bones!
Mentioned this before but after dA's AI fiasco last year I've finally stripped down my gallery to the barest of bare bones that I could. This account is officially a legacy/portfolio account and that's where I'm leaving it. I legit can't be bothered to do more than sparsely interact with this community anymore. Considering I've been here for over a decade and have never gotten any major growth is reason enough to abandon this place. Hell I can get more likes via Instagram or TikTok (which I kinda hate) on works I've spent FAR less time on. Hell I have a discord community that's more active than my followers here. That said previous links to my other stuff online are in past journals. I still sign in here regularly but mostly to check on my inspirations, and to occasionally browse the forum. dA is already FAR past it's prime, and honestly the site for me is on life support. Unless you're already successful, or are peddling bullshit AI content then the algorithm here doesn't give two
I've Decided to Stay
So a few months back I posted about possibly leaving dA. While my feelings have remained the same, I have decided to keep the account open for the time being. However I have cleared out about 50-60% of the old art that I had on here, and have curated what is left as more of a portfolio of sorts. Going forward I won't really be posting here anymore though. You may see me lurking around on the forums from time to time, but that's about it. All my new art will be posted to my Facebook fan page and in my discord community (Links below). Maybe once or twice a quarter I'll upload a piece that is worthy of my limited gallery now, but who knows. Thanks everyone for following my art and supporting me over the years! See the previous post for the complete list of my social accounts. I'm most active these days on Youtube, Instagram, and Twitch. Keep on creating! "Cinder Block Society" Discord: https://discord.gg/TYvn6eGZNr Cinder Block Studios on Facebook:
Might be Leaving dA
So I wanted to make a post before I did anything...drastic? For some time now I've been considering leaving DeviantArt. While this site is great for collecting pieces that inspire me, I've found that over the years I've been using the platform less and less. This place as a whole is OVERSATURATED with amazing work and amateurs alike and short of a few people I've met on the forums it really don't foster the kind of community that I enjoy or am always trying to build. Additionally I've found other platforms to be much better at bringing new eyes to my work. Most notably IG and stuff I'm doing IRL at the gallery. Even my youtube community has had steady growth over the years but this place is growing ever more outdated for me. Many if not all of the artists I follow here I'm also following on IG, so the posts are the same and honestly I'm seeing them there before here every time. Not to mention the big issue now with people creating fake NFTs based on images on this site. It has
Art of the Game
So I have recently hit an interesting point in my life in which I can see through the marketing façade of mainstream gaming. Now to be fair, I never have been a fan of the “mainstream” games that rocket into popularity thanks to their realistic graphics and immersive “whatevers.” No, for me games have always been about the adventure, story, and experience of playing…which up until very recently I didn’t realize was unusual. For a moment I want to take you back. Back to a time before internet culture, before online video was king, and before most home phones weren’t wireless (or just someone’s cell). The year was 1995 (or maybe ’94). I was but a small impressionable child, but I saw a video game for the first time; Super Mario World on the Super Nintendo. Little did I know that experience would shape my concept of gaming for the rest of my life. Form that day at a cousin’s house; I knew that I wanted to play. Not just because it was a flashy image on a TV, but because I was drawn into
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